Vert stack. Blue on O, Red on D...
First cutter (Also fastest/most reliable) in the stack will cut but this is a fake. Handler 1 also cuts backwards to clear space and draw his defender away.
4 does not get the throw to him so he trots off to the back of the stack in a light jog to lull his defender to sleep. Meanwhile the last cutter (7) cuts forward sprinting calling for the disc but this is a fake as well (Make sure this is not a pick). Cutters 5 and 6 move up in the stack
The Handler with the disc should huck it deep so the cutter (4) can sprint off towards the endzone. The timing of this throw needs to be really good. Maybe throw it early so his defender who should be lightly jogging still can not catch up to defend. (Ideally)