Step by step 18 steps
  1. Step 1

    set up for the strike swing. notice how the mark on the disc is different, being laterally flat, slightly backwards, in order to prevent a "around" throw. the mark on 2 should put themselves in between the most dangerous option, that being a "strike"

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  2. Step 2

    The move is executed by the off handler(2), waiting for 1 to look at him, then making a move. he should remain active rather than standing still, forcing the mark to re-position, and exploiting a failure to do so

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  3. Step 3

    after 1 looks off downfield options, 2 can make his move. he does so by bursting up the line, trying to get separation from his mark. it is up to him how to lose his man, but if executed correctly, should look like this.

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  4. Step 4

    however, 2 will not always be able to lose his man. in this case, he should stop around half way, and depending on where his mark is, move accordingly.

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  5. Step 5

    if his mark has closed off the strike...

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  6. Step 6

    he can come back for the around swing, which can allow for a throw to the break side.

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  7. Step 7
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  8. Step 8

    if his man has not fully closed off the strike...

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  9. Step 9

    he can stop, then re-accelerate, once again making the strike a viable option.

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  10. Step 10

    this is also possible by faking the swing, then going back for the strike.

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  11. Step 11
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  12. Step 12

    Enter step description...

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  13. Step 13

    (talking about defense now)

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  14. Step 14

    if the mark on the disc adopts a normal forehand force...

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  15. Step 15

    it is very easy to get the around swing off.

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  16. Step 16

    if the mark on the off handler is wrong...

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  17. Step 17

    the strike is an open cut.

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  18. Step 18
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