The force is toward the closest sideline (in this case it is flick). The thrower may throw it to either of the first 3 cuts (huck, IO, in cut). Prior to the disc being tapped in, the force side cutter (Player 4) begins her fake in so that she is into her slash when as soon as the thrower is ready to throw.
A few hard steps in to fake.
Then slash across. As 4 slashes break, the break side cutter (Player 3) cuts straight deep.
If neither the huck nor the IO were thrown, the thrower (faking to indicate to the cutters it's not coming) looks for Player 3's subsequent in cut. While 3 cuts in, 4 goes deep.
3 gets it.
3 continues with a huck to 4
3 then becomes the force side cutter, 4 comes back in to the throwing line, the mark (player 2) becomes the thrower, and the thrower (player 1) goes to the cutting line (swapping drills if we're doing one each force)
If the IO is thrown to, the initial deep cutter cuts break continuation.
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