Step by step 17 steps
  1. Step 1

    Start state: Off-handler (B2) positions 10 degrees. (Situation dependent, but preferably not too far up or far back) off Handler with disc (B1). Rationale for this provided in scenario at the end.

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  2. Step 2

    2 options - Strike (up-the-line) and Swing

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  3. Step 3

    Option 1 (Phase I): Strike

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  4. Step 4

    Option 1 (Phase II): Power position: continuation with in-cut (B7) or huck (B6)

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  5. Step 5

    -

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  6. Step 6

    Option 2 (Phase I): B2 failed strike attempt, B1 fakes and prepares to switch grip

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  7. Step 7

    Option 2 (Phase II): B2 cuts back ALONG THE SAME LINE (do not go closer!), B1 switches grip to throw the swing

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  8. Step 8

    Option 2 (Phase III): Continuation to the break side (B3).

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  9. Step 9

    -

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  10. Step 10

    CONTINGENCY (Phase I): Failed strike attempt by B2

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  11. Step 11

    CONTINGENCY (Phase II): B2 cuts back, but a failed swing attempt

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  12. Step 12

    CONTINGENCY (Phase III): B2 clears out via the strike, 3rd Handler (B3) cuts down to get the swing

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  13. Step 13

    CONTINGENCY (Phase IV): Break-side continuation (B4). **B2 is now the new front of stack**

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  14. Step 14

    EXPLANATION FOR 10 DEGREES IN STEP 1: Defence sets up an aggressive no-around force on the mark, and a strong no-up-the-line positioning on the B2

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  15. Step 15

    Defence is essentially giving up the IO swing. However, this throw is difficult, and the window for the throw is small.

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  16. Step 16

    B2 can help by pushing himself forward to the 10 degree up position, creating a bigger window for the IO break throw.

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  17. Step 17

    Much easier IO swing to B2.

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