For D player responsibility view description. Positions: 1=Rabbit, 2=LW1, 3=MW1, 4=RW1, 5=LW2, 6=MW2, 7=RW2
1 forces swing.
1st wall collapses and takes away any interior cutters. Rabbit and 1st wall begin shifting into a four person trap. 1 becomes the marker, 3 covers the middle, 2 covers the swing, and 4 covers the sideline and middle.
1 sets trap forcing upfield while 2 and 3 protect the lanes. 1 gives R shoulder before L. 2 gives R shoulder before L protecting against swings on a dump. 4 will pinch in and put their back to the sideline so they can see the whole field while 5, 6, and 7 cover deep but provide help up taking away hammers.
Trap City!!
If O is able to make dump throw 2 will jump over taking away all swings keeping the disc on its current side of the field allowing the cup time to reset the trap.
Swing is made to center. If this occurs D will prepare to switch the force to the other side of the field.
Rabbit and 1st wall begin shifting into a four person trap. 1 stays the marker, 3 covers the middle, 4 covers the swing, and 2 covers the sideline and middle.
1 sets trap forcing upfield while 3 and 4 protect the lanes. 1 gives L shoulder before R. 4 gives L shoulder before R protecting against swings on a dump. 2 will pinch in and put their back to the sideline so they can see the whole field while 5, 6, and 7 cover deep but provide help up taking away hammers.
Trap City!!