Disc starts on sideline.
Handle #2 fakes hard for dump. #3 shuffles forward.
#2 cuts upline. If open, score. #3 fakes into endzone.
#3 cuts back for dump. #2 clears to stack.
#1 cuts HARD across endzone, calling for disc. Important to pass #3. If open, score.
#1 cuts back hard to sideline. Almost always open for score.