SET-UP Like a typical endzone vertical stack, but front of stack is now on the near-cone on the break-side, and end of stack is at the far-cone on the open side
Just like a vertical stack endzone play, there's a break cut and an open cut. Only two active players, cutting to the cones
BREAK CUT Person on the open side, far cone cuts to the front of the stack on the 45, and horizontally to the break side cone. It is important that they are sprinting 100% the whole way
OPEN CUT At the same time, the person set up on the break side, near cone cuts on the 45 to the back of the stack and then busts to the open side cone on the 45. Again they must be sprinting, most importantly once the hit the back of the stack
THE PLAN We expect number 1 to get it every time on the open side. We expect the handler to know that 1 is cutting to the open side from behind the stack. The handler just needs to float the disk anywhere on the open side in anticipation of 1 cutting onto it. If that's not on, there's always number 4 on the break OR there's an easy continuation from the other cutters OR there's now movement
We are essentially lengthening the open-side cut of a typical endzone play, making it easier for the cutter to beat their defender and easier for the handler to throw to them. MOARRRR SPACE
CONTINUATION The cutters end up as shown. So they'll both clear to the front of the stack. Giving either of 2 or 3 the chance to do an easy cut deep and double back under, on the open side. If that's again not on, everyone goes back in the stack, disk gets dumped. Good thing about this play, the force doesn't matter and the set up is the same regardless of the disk in the middle or the sides. HOW TO BEAT THIS: smart poaching or calling a pick, or intricate zone D, that's really it