This is the Basic Setup. Notice how Cutter 5 is slightly isolated in the middle, while the remaining 4 cutters are close to each Other. This is going to make it so that cutter 5 does not have a pick call on them
Handlers you fake the strike hard (Most likely defense will bite this close to end zone, and if they don't just take the strike score)
Come back for the dump, but noticed that the handler that just released the disc is already running (this is the most important part, DO NOT WATCH YOUR DISC)
Number one simply floats it in the Air on the break side to Handler two, While defender 1 is trying to catch up
Two throws a simple backhand into the huge amount of open space as soon it touches is hands (literally just float the disc to space), and Cutter 5 should be able to get this every time
(Resetting back to the beginning)
Handler 1. don't be afraid to just take the strike cut because if you do handler 3 should just run straight in for the dump
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