Set up in a vert stack by the end zone. The force is to the right, as shown by the arrow just behind the handlers.
As soon as the disc is tapped in to play, the front four cutters clear out towards the break side (the left side). The cutter from the back, for whom the iso was called, has the entire right side of the end zone to beat his or her defender, ideally to the front right corner of the end zone. If that throw is not there, it is STILL on that same cutter to get open. The handler has 10 seconds to throw, as well as the ability to swing it to the other handler , at which point the stall count resets. The objective is to get the disc to that isolated cutter, no matter what.